Item keywords

Accurate:
Anti-Vehicle: A weapon with this keyword does half damage to organics but full damage to synthetics(droids, vehicles, etc.)
Automatic: A weapon with this keyword can be used in auto-fire. Certain powers require automatic weapons.
Brutal: A number is assigned in conjunction with this keyword. When a damage die rolls that number or lower, the die is rerolled.
Defensive: A weapon with this keyword provides a +1 item bonus to AC when wielded.
Double: A weapon with this keyword has two ends, effectively functioning as two weapons.
High Crit: A weapon with this keyword deals an additional 1d10 damage on a critical hit. This damage increases to 2d10 at level 11.
Off-Hand: A weapon with this keyword can be wielded in the off-hand.
Reach: A weapon with this keyword can make melee attacks from 2 squares away.
Tiny: A weapon with this keyword can be wielded in the off-hand, and also provides a +5 item bonus to stealth checks to conceal.
Two-Handed: A weapon with this keyword must be wielded with both hands, but deals an additional point of damage.
Versatile: A weapon with this keyword can be wielded in one hand or both. If wielded with both hands, it deals an additional 1 point of damage.

Item keywords

The Republic's Province turntored trevorhock